The Learn OpenGL tutorial said to build it instead of getting a build. That could be done with brew, but could also be done by building the source with cmake. Here’s how I did it.
Compile notes are here
$ brew cask install cmake~/dev/native_dependencies/. After doing this, my path is ~/dev/native_dependencies/glfw-3.2.1/....build in .../native_dependencies/glfw-3.2.1/ so .../native_dependencies/glfw-3.2.1/build/~/dev/native_dependencies/glfw-3.2.1/~/dev/native_dependencies/glfw-3.2.1/build/BUILD_SHARED_LIBS entry.$ cd ~/dev/native_dependencies/glfw-3.2.1/build/$ make~/dev/native_dependencies/glfw-3.2.1/build/src/Log issues or make pull requests to this post here
This is my first attempt with github pages. I was testing adding an image, and I like it, so I’m just going to leave it here.
